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Why we chose this
Alien terrain built in p5.js's 3D API, with colossal beams drawn down over time to harvest it: position, colour, reach and yield all procedural. Stoveland's references are Ferriss and Whelan rather than the Bauhaus, which makes this the rare Art Blocks project that is illustration first and geometry second. Worldbuilding that held its own in a market of abstraction.
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